

Mobile game studio
Footy Rush, Hoops Rush, and Breakpoint Rush are our first launch lineup: punchy sports games that share one identity across every run.






Launch lineup
Footy Rush, Hoops Rush, and Breakpoint Rush: short sports loops with long replay tails.


Spin a country and World Cup year, draft six legends, and stack real squad chemistry.


Spin franchise eras, draft your all-time five, and sim a championship season.


Match-point tennis rallies with readable pressure, clean timing, and quick restarts.
In-game screens
Footy Rush and Hoops Rush use current game captures. Breakpoint Rush uses the current web export capture from its actual build.



What we build
We test the first 20 seconds before we polish the next 20 levels.
We keep games readable on a train, in a queue, or with one hand on the sofa.
We build loops players can understand immediately and still want to master later.
Sploosh ID
A single Sploosh ID will carry your player name, progress hooks, and account access across Footy Rush, Hoops Rush, and Breakpoint Rush.
We prototype the pressure first, then tune the systems that make a quick run worth restarting.
Inputs, menus, and rewards are tuned for mobile posture first.
Sploosh ID is the account layer planned across the launch lineup.
Launch targets
Talk to us
Send the concept, prototype, or rough problem. We will answer with the most practical next step.